GAMING

The Bic Game
From the studio · The Bic Game

Game concepts, interactive worlds and playful mechanics shaped around a clear player experience.

We explore how rules, story and interaction can turn an idea into something people want to play. Our work includes branded puzzles, location-based games and interactive virtual worlds.

We develop the core loop alongside the game's visual identity and interface. A playable prototype gives the team something concrete to evaluate before investing in a larger world or a full production.

Start a project

From the first question to the final form

How we work

  1. HKRS
    From the studio · HKRS
    01

    Design the core loop

    Define the player's goal, actions and feedback. Establish the rules, setting and constraints that give the experience its character.

  2. Canopy
    From the studio · Canopy
    02

    Make it playable

    Build a focused prototype of the main mechanic. Use play sessions to examine clarity, pacing and what makes people want another turn.

  3. Metamodern Park
    From the studio · Metamodern Park
    03

    Shape the game

    Refine the interface, art direction and progression, then document the systems and assets needed for the agreed production scope.

HKRS
From the studio · HKRS

Made to be used

What we can create together

  • Game concepts and system design
  • Playable prototypes and interaction tests
  • Game interfaces, visual identity and assets

Gaming

Selected work

4 projects
VISA
OOSHOT
sanofi
TEDx
DANONE

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“Love your story. Do you mind saving us from the Slopocalypse?”